In the ever-changing world of software development, Kotlin Multiplatform (KMP) has emerged as a powerful tool for creating cross-platform applications. With the rise of Kotlin’s popularity, many developers are looking for ways to use KMP to streamline their development process. In this post, I introduce you to my latest project: KMP-for-AppleTV, a repository designed to help developers create Apple TV apps using Kotlin Multiplatform.
What is KMP-for-AppleTV?
KMP-for-AppleTV is a sample project that demonstrates how to use Kotlin Multiplatform to build applications for Apple TV. The primary goal of this repository is to provide a clear and concise example of integrating KMP into an Apple TV app, showcasing the benefits of code sharing between different platforms.

Key Features
- Cross-Platform Code Sharing: Write business logic once and share it across iOS, Android, and Apple TV platforms.
- Simple Setup: The repository is structured to help you get started quickly with KMP for Apple TV.
- Modern Development Practices: Utilises the latest Kotlin and KMP features, ensuring your codebase is up-to-date with industry standards.
- Clear Documentation: Comprehensive README and inline comments to guide you through the project setup and development process.
Why Use Kotlin Multiplatform for Apple TV?
Kotlin Multiplatform offers several advantages for developing Apple TV apps:
- Code Reusability: Share a significant portion of your codebase between mobile and TV apps, reducing development time and effort.
- Consistency: Maintain consistent business logic and data models across platforms, minimising the risk of discrepancies and bugs.
- Productivity: Leverage Kotlin’s modern language features to write concise, expressive, and safe code.
Getting Started
To get started with KMP-for-AppleTV, follow these steps:
- Clone the Repository:
git clone https://github.com/davthecodercom/KMP-for-AppleTV.git
cd KMP-for-AppleTV
2. Open the Project: Open the project in your preferred IDE (IntelliJ IDEA or Android Studio).
3. Setup Apple TV Environment:
- Ensure you have Xcode installed.
- Open the
iosAppproject in Xcode and configure your Apple TV target.
4. Run the Application: Build and run the application on an Apple TV simulator or a physical device.
What changes has been made?
you can follow this commit to see what changes need to be made in order to add KMP into your Xcode project for AppleTV:
https://github.com/davthecoder/KMP-for-AppleTV/commit/897eaefa49da84d6de64b92e701bc5119f4ff929
Code Structure
The repository is organised into the following modules:
- shared: Contains the shared business logic and data models.
- iosApp: Apple TV specific code and UI implementation.
/shared/src/commonMain/kotlincontains the shared code./shared/src/iosMain/kotlincontains the iOS-specific code./shared/src/tvosMain/kotlincontains the tvOS-specific code.
Contributing
I welcome contributions to the KMP-for-AppleTV project. If you have suggestions, bug fixes, or enhancements, please feel free to open an issue or submit a pull request. Your feedback is invaluable in making this project better for everyone.
Conclusion
KMP-for-AppleTV is a stepping stone for developers looking to explore the potential of Kotlin multiplatform for Apple TV development. By leveraging KMP, you can create robust, maintainable, and high-performance applications with shared codebases, reducing both development time and complexity.
Check out the KMP-for-AppleTV repository on GitHub and start building your cross-platform Apple TV apps today!
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